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AI Insights · Timothy · July 2024

Top 5 Trivia Games in Mexico Q2 2024

Discover the performance of the top 5 trivia games in Mexico for Q2 2024, including trends in downloads, revenue, and weekly active users.

Top 5 Trivia Games in Mexico Q2 2024

In Q2 2024, the top 5 trivia games in Mexico displayed intriguing trends in downloads, revenue, and weekly active users. Here’s a detailed look at their performance across the unified platform, with data sourced from Sensor Tower.

Kahoot! Play & Create Quizzes saw a notable fluctuation in downloads, peaking at approximately 20K in the week of April 15. However, by the end of June, downloads had decreased to around 11.8K. Revenue for the app experienced a steady range, hitting a high of $3K in early April and maintaining an average around $2.5K to $2.9K for most of the quarter. Weekly active users peaked at nearly 117K in mid-April but saw a gradual decline to about 84.7K by the end of June.

Elevate - Brain Training Games showed a relatively stable download trend with a slight increase towards the end of the quarter, reaching around 1.8K by June 24. Revenue for the app saw a minor decline from $1.7K in early April to just over $1.1K in June. Weekly active users remained consistent, ranging from approximately 7.8K to 10.2K, with a slight uptick towards the end of the quarter.

Peak - Brain Training experienced a significant drop in downloads, starting at around 2.5K in early April and falling to just 478 by the end of June. Revenue fluctuated slightly, with a high of $1.2K in late June. Weekly active users also saw a decline from approximately 32.3K in early April to about 26.7K by the end of the quarter.

Trivia Crack maintained a strong presence with downloads peaking at 24.6K in early April and experiencing a resurgence to 23K by the end of June. Revenue showed some variation, reaching a high of $1.3K in late May. Weekly active users remained robust throughout the quarter, peaking at 128K in early April and ending at approximately 121K by the end of June.

Party Roulette: Group games had relatively stable downloads, averaging around 400-700 per week, with a slight decrease toward the end of the quarter. Revenue remained consistent, hovering around $500 to $600 throughout the quarter. Weekly active users showed a slight decline from 15.5K in early April to 13.6K by the end of June.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024